Story: Restricted Area catapults players into the year 2083 where, as a result of environmental pollution, most of the earth is covered by mutant inhabited wastelands and contaminated deserts. The global government is weak and mega-corporations have become a law unto themselves. Players begin the game by choosing one of four totally unique characters. Their choice determines how the story will play out. Though an RPG at its core, Restricted Area places an emphasis on action thus translating into faster gameplay for the player. In addition to a challenging, story-driven single-player campaign that has been likened to a futuristic Diablo II, Restricted Area also boasts a robust cooperative multiplayer feature that enables players to team up and engage enemies together.
Features:
- Action-packed Cyber-Punk RPG which brings you into a dark and fascinating world comparable to Matrix and Bladerunner
- Four totally different characters with unique skills, each with a detailed back-story, progress independently through the same narrative; the story is revealed from various angles
- Complex roleplaying system: Each character has access to misc skills and to unique skills related to its characterization: 75 skills with 10 levels (750 skill levels in total).
- Uncountable number of weapons, Cyberware and Bioware to boost your abilities
- Dynamic dialogues adapted to the situation and the player's actions
- Unlimited computer generated subquests and levels
- Cooperative Multiplayer mode for 2 players via internet or lan
- Takes advantage of IRIS, the fastest and most powerful engine ever written for an isometric game, which took over two years to create and which has been created especially for Restricted Area. Innumerable visual effects, for example dynamical lights and shadows, rain, fog, smoke, dust, fire, water, explosions and reflections
- Advanced combat system for fast-paced action with shooter elements. Environment effects combat. Imagine light, shadow, distance, height level, weather and movement of the target affect the chance to hit
- Advanced AI with group tactics that reacts on your "visible strength" - the perceived strength and condition of your character, like the weapon in his hand |
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